

Major Update!
Sep. 9, 2025
Links to all my previous games have now been removed for various reasons. Some of them can still be found strewn about, and I've kept the games online, however...
this decision was made foremost because I'm finally going to put them all in a collection and release them on the Epic Games store!.
So consider this an official announcement of my first published game(s collection)!
That's right, after about 18 years of start-and-stop on and off learning, gamejamming, dev work, half-finished projects, and professional QA and work in the tech industries, I've finally come to point where I feel at least semi-confident that I can put something together for sale (although I'm leaning more towards the $1 or donationware/shareware side of things)!
Various questions will no doubt emerge from this controversial decision, but I will be talking about the why and when and all other factors around it soon enough.
For now, I'm turning my site more into an archive and will slowly be transitioning back into what it used to be and was more intended to be- a blog.
Thanks for bearing with me!
-Matt
PROJECTS:
- !_ast Monster - A 2D platformer. Made for Finally Finish Something Jam 2022 #FFSjam. Original concept for Ludum Dare #32.
- Harvest Valley - A farming sim. Made for MakeCode Arcade Garden Jam #ArcadeJam
- Money Quest - An RPG using only default assets. Made for 5th Annual Driftwood Jam #5ADJ
- Dear Broster - For RuinJam 2014. First FPS I made in Unity 3D. Elf did the art for the collectables and I digitally butchered it.
- Resident Fleaville (aka Boots and Penny RPG) - Unfinished, silly RPG where our pets are the main characters. Made in 72 hours for the Humble Bundle/RPG Maker 2014 compo.
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The Dog Whisperer - A short game I made for MolyJam 2013. Spoilers: the dog dies at the end.
Unfortunately, the executable and source have been lost, but the game can still be viewed on archive.org, and through this (bad ending) gameplay video.
Also covered in BuzzFeed (...sort of). - Dream Generator - a short, rough, one-button game inspired by a dream about circuitry and industry.
- Clean the House! - My first game, made in World Builder for Classic Mac OSes (6/7). A short black & white point-and-click game.
- Backpack Platformer - The first big game I started work on. A sort of metroidvania made in Game Maker 7.
- Bug Basher - An arcade game about bashing bugs and grabbing cash.
- Legends of Awesomeness - A fantasy text adventure like the Infocom ones from the 80s.
- Voice Quest - A comedic choose-your-own-path-style audio-only game for the Alexa desktop assistant (offline now though)