It's me, Matt A.(!?)

   

Hi! I'm Matt. I'm a game industry vet and indie/retro game enthusiast focusing on Co-dev, QA testing, and Production Support.

I've helped teams launch over 10 projects (cozy and hardcore) across PC, console, mobile, and VR
   from huge triple-A to small single-i like: Gears of War, Fable, Mass Effect, Avernum, CYOA, and Rec Room.

I ran my own studio and released 3 self-published games on Steam and itch.io.

Clients include:

I enjoy cats, game-jamming, horror movies, and scouting playing random games on itch.io in my spare time.

Let's connect! Send me an email: matt@mangotronics.com
I'm open to full- or part-time positions, including contracts and consultations.

My Skillset:

(TL;DR- "I wear a lot of hats")

Portfolio:

My Mission:

I want to support your development and share my knowledge with you to ensure a successful release and/or post-launch.

You can rest easy and offload any production task to me, freeing you up to work on what you want to;
Whether that means dev and design support, editing or making a new Steam page, trailer/screenshots, playtesting, securing a streamer, VOs, and press coverage, or just reminding you of an upcoming festival or event deadline, I can help!

I want to share what I've learned about launching on itch and Steam, demystify "The Algorithm", and make the process easier for everyone.

Seeing self-published indies thrive is what drives me, and lending my knowledge and support skills is what I'm built for.

My full list of accomplishments, skills, and resume are available upon request.

This website was built from scratch, ethically and manually by me, without templates or AI.
Yetimology font by Chequered Ink.